3-D Design

During the Fall 2018 Semester at Moorpark College, I established the 3-D Design Internship for the game design department in order to address a problem many of my fellow students were facing: finding 3-D assets. Asset stores only have so much available, and many of us were by no means dedicated 3-D artists. For the 3-D Design Internship, I used Cinema 4D to build, UV-unwrap, and texture models before importing them into Unreal Engine to build a sample level.

Pictured below is screenshots from the sample level and an image of all models together in Cinema 4D. These models can all be viewed on my sketchfab page.

samplescene1samplescene2samplescene33d_models