During the Fall 2018 Semester at Moorpark College, I established the 3-D Design Internship for the game design department in order to address a problem many of my fellow students were facing: finding 3-D assets. Asset stores only have so much available, and many of us were by no means dedicated 3-D artists. For the 3-D Design Internship, I used Cinema 4D to build, UV-unwrap, and texture models before importing them into Unreal Engine to build a sample level.
Pictured below is screenshots from the sample level and an image of all models together in Cinema 4D. These models can all be viewed on my sketchfab page.




